This document is available online at millertinkerhess.com/resume
I make video games.
I wrote my first text adventure in QBasic when I was eight. I studied jazz trumpet performance at the Oberlin Conservatory and computer science at the University of Michigan.
Gameplay Engineer, Oculus, Facebook
October 2016 - Present, Seattle, Washington
Founder / Solo Dev, Da Gamba Games
April 2016 - Present, Seattle, Washington
Software Development Engineer, 343 Industries, Microsoft Studios
May 2013 - April 2016, Kirkland / Redmond, Washington
Software Development Engineer, Age of Empires Team, Microsoft Studios
August 2012 - May 2013, Redmond, Washington
Participant, Sid Meier's Game Design Boot Camp
May 7-18, 2012, Ann Arbor, Michigan
Master's Degree in Computer Science, May 2012.
University of Michigan, Ann Arbor, Michigan.
Graduate Research Assistant with the Soar group under Professor John Laird.
GPA of 3.787 on a 4-point scale.
Courses taken include Operating Systems, Knowledge-Based Systems, Logic Synthesis and Optimization, Advanced Artificial Intelligence, Natural Language Processing, Machine Learning, Adaptive Dynamics, Advanced Cryptography, and Psychology and Politics of Sense Making.
Mobile App Developer
2008 - 2012
Research Programmer, University of Michigan Artificial Intelligence Lab
October 2009 - August 2010, Ann Arbor, Michigan
Web Developer, National Association of College Stores
June 2008 - May 2009, Oberlin, Ohio
Courses taken include Principles of Computer Science I and II, Computer Organization, Systems Programming, Compilers, and Music Technology.